Video Game Middleware Complete

Posted: May 9, 2011 in Video Game Middleware

After 12 weeks of working with Gamebryo 2.5 I finished creating a small game to show off some of the middleware used. The game last 10 minutes and allows the player to explore and complete quests in any order.
I managed to use 8 different middlewares created by other colleges and also implemented 3 external middlewares.

Internal
Text effects, Quest System, Hint system, Snapshot, Time of Day, Camera system, String database, Inventory system

External
Text to speech (SAPI)
DirectDraw video player
FMOD

Here is a video of the game in action it shows a complete walkthrough and shows the functionality of all the middlewares.

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