Posted on October 21, 2008 by Chris Mckellar
This week we have been reading lots on MIPS after a mind boggling late lecture i found myself a bit confused with all the work. After going through the chapters 9 -15 on http://chortle.ccsu.edu/AssemblyTutorial/TutorialContents.html over the weekend i have a clearer understanding of MIPS. I have completed the chapter 12 and 15 programs and have [...]
Filed under: Console Development | Leave a Comment »
Posted on October 21, 2008 by Chris Mckellar
This week i have been implementing a Matrix class into my program. Here are some of the Matrix transforms
Matrix Transforms
Translation
x 100 xshift
y = 010 yshift
z 001 z shift
w 0001
To move along the x,y or z axis you just change the x,y,z shift to the value you want to move by you can use minus to [...]
Filed under: Intro to 3D Graphics | Tagged: 3D, Graphics, Maths, Matrices, Matrix, Programming | Leave a Comment »